﻿namespace fpsrpg
{
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;

    using Microsoft.Xna.Framework;

    using xWinFormsLib;

    class NpcEnemy : Unit
    {
        #region Methods

        public override void Died(Unit killer)
        {
            base.Died(killer);
        }

        #endregion Methods
    }
}